Files
UnrealEngine/Engine/Plugins/FX/Niagara/Source/NiagaraBlueprintNodes/NiagaraBlueprintNodes.build.cs
2025-05-18 13:04:45 +08:00

35 lines
654 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class NiagaraBlueprintNodes : ModuleRules
{
public NiagaraBlueprintNodes(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
CppCompileWarningSettings.UnsafeTypeCastWarningLevel = WarningLevel.Error;
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"BlueprintGraph",
"CoreUObject",
"UnrealEd",
"Engine",
"NiagaraCore",
"Niagara",
"Kismet",
"KismetCompiler",
}
);
}
}