204 lines
6.2 KiB
C++
204 lines
6.2 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "Widgets/UIFCanvasBox.h"
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#include "Types/UIFWidgetTree.h"
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#include "UIFLog.h"
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#include "UIFModule.h"
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#include "Components/CanvasPanel.h"
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#include "Components/CanvasPanelSlot.h"
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#include "Net/UnrealNetwork.h"
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#include UE_INLINE_GENERATED_CPP_BY_NAME(UIFCanvasBox)
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/**
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*
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*/
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void FUIFrameworkCanvasBoxSlotList::PostReplicatedChange(const TArrayView<int32>& ChangedIndices, int32 FinalSize)
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{
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check(Owner);
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for (int32 Index : ChangedIndices)
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{
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FUIFrameworkCanvasBoxSlot& Slot = Slots[Index];
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if (Slot.LocalIsAquiredWidgetValid())
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{
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// Remove and add the widget again...
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// that may not work if they are on top of each other... The order may matter if the zorder is the same :(
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Owner->LocalAddChild(Slot.GetWidgetId());
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}
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//else it will be remove and the new widget will be added by the WidgetTree replication.
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}
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}
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bool FUIFrameworkCanvasBoxSlotList::NetDeltaSerialize(FNetDeltaSerializeInfo& DeltaParms)
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{
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return FFastArraySerializer::FastArrayDeltaSerialize<FUIFrameworkCanvasBoxSlot, FUIFrameworkCanvasBoxSlotList>(Slots, DeltaParms, *this);
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}
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void FUIFrameworkCanvasBoxSlotList::AddEntry(FUIFrameworkCanvasBoxSlot Entry)
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{
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FUIFrameworkCanvasBoxSlot& NewEntry = Slots.Add_GetRef(MoveTemp(Entry));
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MarkItemDirty(NewEntry);
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}
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bool FUIFrameworkCanvasBoxSlotList::RemoveEntry(UUIFrameworkWidget* Widget)
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{
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check(Widget);
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const int32 Index = Slots.IndexOfByPredicate([Widget](const FUIFrameworkCanvasBoxSlot& Entry) { return Entry.AuthorityGetWidget() == Widget; });
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if (Index != INDEX_NONE)
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{
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Slots.RemoveAt(Index);
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MarkArrayDirty();
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}
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return Index != INDEX_NONE;
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}
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FUIFrameworkCanvasBoxSlot* FUIFrameworkCanvasBoxSlotList::FindEntry(FUIFrameworkWidgetId WidgetId)
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{
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return Slots.FindByPredicate([WidgetId](const FUIFrameworkCanvasBoxSlot& Entry) { return Entry.GetWidgetId() == WidgetId; });
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}
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void FUIFrameworkCanvasBoxSlotList::ForEachChildren(const TFunctionRef<void(UUIFrameworkWidget*)>& Func)
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{
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for (FUIFrameworkCanvasBoxSlot& Slot : Slots)
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{
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if (UUIFrameworkWidget* ChildWidget = Slot.AuthorityGetWidget())
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{
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Func(ChildWidget);
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}
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}
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}
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/**
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*
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*/
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UUIFrameworkCanvasBox::UUIFrameworkCanvasBox()
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: ReplicatedSlotList(this)
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{
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WidgetClass = UCanvasPanel::StaticClass();
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}
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void UUIFrameworkCanvasBox::GetLifetimeReplicatedProps(TArray<FLifetimeProperty>& OutLifetimeProps) const
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{
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Super::GetLifetimeReplicatedProps(OutLifetimeProps);
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FDoRepLifetimeParams Params;
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Params.bIsPushBased = true;
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DOREPLIFETIME_WITH_PARAMS_FAST(ThisClass, ReplicatedSlotList, Params);
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}
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void UUIFrameworkCanvasBox::AddWidget(FUIFrameworkCanvasBoxSlot InEntry)
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{
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if (InEntry.AuthorityGetWidget() == nullptr)
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{
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FFrame::KismetExecutionMessage(TEXT("The widget is invalid. It can't be added."), ELogVerbosity::Warning, "InvalidWidgetToAdd");
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}
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else
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{
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// Reset the widget to make sure the id is set and it may have been duplicated during the attach
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InEntry.AuthoritySetWidget(FUIFrameworkModule::AuthorityAttachWidget(this, InEntry.AuthorityGetWidget()));
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AddEntry(InEntry);
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}
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}
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void UUIFrameworkCanvasBox::RemoveWidget(UUIFrameworkWidget* Widget)
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{
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if (Widget == nullptr)
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{
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FFrame::KismetExecutionMessage(TEXT("The widget is invalid. Widget can't be removed."), ELogVerbosity::Warning, "InvalidWidgetToRemove");
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}
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else if (!Widget->AuthorityGetParent().IsParentValid())
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{
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FFrame::KismetExecutionMessage(TEXT("The widget parent is invalid. Widget can't be removed."), ELogVerbosity::Warning, "InvalidWidgetParentToRemoveFrom");
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}
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else if (!Widget->AuthorityGetParent().IsWidget())
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{
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FFrame::KismetExecutionMessage(TEXT("The widget parent is not a widget. Widget can't be removed."), ELogVerbosity::Warning, "NotWidgetParentToRemoveFrom");
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}
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else if (Widget->AuthorityGetParent().AsWidget() != this)
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{
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FFrame::KismetExecutionMessage(TEXT("The widget was added to another widget parent. It can't be removed on this player."), ELogVerbosity::Warning, "InvalidPlayerParentOnRemovedWidget");
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}
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else
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{
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FUIFrameworkModule::AuthorityDetachWidgetFromParent(Widget);
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RemoveEntry(Widget);
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}
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}
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void UUIFrameworkCanvasBox::AuthorityForEachChildren(const TFunctionRef<void(UUIFrameworkWidget*)>& Func)
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{
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Super::AuthorityForEachChildren(Func);
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ReplicatedSlotList.ForEachChildren(Func);
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}
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void UUIFrameworkCanvasBox::AuthorityRemoveChild(UUIFrameworkWidget* Widget)
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{
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Super::AuthorityRemoveChild(Widget);
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RemoveEntry(Widget);
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}
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void UUIFrameworkCanvasBox::LocalAddChild(FUIFrameworkWidgetId ChildId)
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{
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bool bIsAdded = false;
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if (FUIFrameworkCanvasBoxSlot* CanvasEntry = FindEntry(ChildId))
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{
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if (FUIFrameworkWidgetTree* WidgetTree = GetWidgetTree())
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{
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if (UUIFrameworkWidget* ChildWidget = WidgetTree->FindWidgetById(ChildId))
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{
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UWidget* ChildUMGWidget = ChildWidget->LocalGetUMGWidget();
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if (ensure(ChildUMGWidget))
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{
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UCanvasPanelSlot* CanvasSlot = CastChecked<UCanvasPanel>(LocalGetUMGWidget())->AddChildToCanvas(ChildUMGWidget);
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checkf(CanvasSlot, TEXT("CanvasPanel should be able to receive slot"));
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CanvasEntry->LocalAquireWidget();
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{
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FAnchorData AnchorData;
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AnchorData.Anchors = CanvasEntry->Anchors;
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AnchorData.Offsets = CanvasEntry->Offsets;
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AnchorData.Alignment = CanvasEntry->Alignment;
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CanvasSlot->SetLayout(AnchorData);
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}
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CanvasSlot->SetZOrder(CanvasEntry->ZOrder);
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CanvasSlot->SetAutoSize(CanvasEntry->bSizeToContent);
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}
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}
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else
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{
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UE_LOG(LogUIFramework, Log, TEXT("The widget '%" INT64_FMT "' doesn't exist in the WidgetTree."), ChildId.GetKey());
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Super::LocalAddChild(ChildId);
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}
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}
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else
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{
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UE_LOG(LogUIFramework, Log, TEXT("The widget '%" INT64_FMT "' doesn't exist in the WidgetTree."), ChildId.GetKey());
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Super::LocalAddChild(ChildId);
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}
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}
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else
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{
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UE_LOG(LogUIFramework, Verbose, TEXT("The widget '%" INT64_FMT "' was not found in the Canvas Slots."), ChildId.GetKey());
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Super::LocalAddChild(ChildId);
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}
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}
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void UUIFrameworkCanvasBox::AddEntry(FUIFrameworkCanvasBoxSlot Entry)
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{
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ReplicatedSlotList.AddEntry(Entry);
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}
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bool UUIFrameworkCanvasBox::RemoveEntry(UUIFrameworkWidget* Widget)
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{
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return ReplicatedSlotList.RemoveEntry(Widget);
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}
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FUIFrameworkCanvasBoxSlot* UUIFrameworkCanvasBox::FindEntry(FUIFrameworkWidgetId WidgetId)
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{
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return ReplicatedSlotList.FindEntry(WidgetId);
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}
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