// Copyright Epic Games, Inc. All Rights Reserved. #include "Widgets/UIFCanvasBox.h" #include "Types/UIFWidgetTree.h" #include "UIFLog.h" #include "UIFModule.h" #include "Components/CanvasPanel.h" #include "Components/CanvasPanelSlot.h" #include "Net/UnrealNetwork.h" #include UE_INLINE_GENERATED_CPP_BY_NAME(UIFCanvasBox) /** * */ void FUIFrameworkCanvasBoxSlotList::PostReplicatedChange(const TArrayView& ChangedIndices, int32 FinalSize) { check(Owner); for (int32 Index : ChangedIndices) { FUIFrameworkCanvasBoxSlot& Slot = Slots[Index]; if (Slot.LocalIsAquiredWidgetValid()) { // Remove and add the widget again... // that may not work if they are on top of each other... The order may matter if the zorder is the same :( Owner->LocalAddChild(Slot.GetWidgetId()); } //else it will be remove and the new widget will be added by the WidgetTree replication. } } bool FUIFrameworkCanvasBoxSlotList::NetDeltaSerialize(FNetDeltaSerializeInfo& DeltaParms) { return FFastArraySerializer::FastArrayDeltaSerialize(Slots, DeltaParms, *this); } void FUIFrameworkCanvasBoxSlotList::AddEntry(FUIFrameworkCanvasBoxSlot Entry) { FUIFrameworkCanvasBoxSlot& NewEntry = Slots.Add_GetRef(MoveTemp(Entry)); MarkItemDirty(NewEntry); } bool FUIFrameworkCanvasBoxSlotList::RemoveEntry(UUIFrameworkWidget* Widget) { check(Widget); const int32 Index = Slots.IndexOfByPredicate([Widget](const FUIFrameworkCanvasBoxSlot& Entry) { return Entry.AuthorityGetWidget() == Widget; }); if (Index != INDEX_NONE) { Slots.RemoveAt(Index); MarkArrayDirty(); } return Index != INDEX_NONE; } FUIFrameworkCanvasBoxSlot* FUIFrameworkCanvasBoxSlotList::FindEntry(FUIFrameworkWidgetId WidgetId) { return Slots.FindByPredicate([WidgetId](const FUIFrameworkCanvasBoxSlot& Entry) { return Entry.GetWidgetId() == WidgetId; }); } void FUIFrameworkCanvasBoxSlotList::ForEachChildren(const TFunctionRef& Func) { for (FUIFrameworkCanvasBoxSlot& Slot : Slots) { if (UUIFrameworkWidget* ChildWidget = Slot.AuthorityGetWidget()) { Func(ChildWidget); } } } /** * */ UUIFrameworkCanvasBox::UUIFrameworkCanvasBox() : ReplicatedSlotList(this) { WidgetClass = UCanvasPanel::StaticClass(); } void UUIFrameworkCanvasBox::GetLifetimeReplicatedProps(TArray& OutLifetimeProps) const { Super::GetLifetimeReplicatedProps(OutLifetimeProps); FDoRepLifetimeParams Params; Params.bIsPushBased = true; DOREPLIFETIME_WITH_PARAMS_FAST(ThisClass, ReplicatedSlotList, Params); } void UUIFrameworkCanvasBox::AddWidget(FUIFrameworkCanvasBoxSlot InEntry) { if (InEntry.AuthorityGetWidget() == nullptr) { FFrame::KismetExecutionMessage(TEXT("The widget is invalid. It can't be added."), ELogVerbosity::Warning, "InvalidWidgetToAdd"); } else { // Reset the widget to make sure the id is set and it may have been duplicated during the attach InEntry.AuthoritySetWidget(FUIFrameworkModule::AuthorityAttachWidget(this, InEntry.AuthorityGetWidget())); AddEntry(InEntry); } } void UUIFrameworkCanvasBox::RemoveWidget(UUIFrameworkWidget* Widget) { if (Widget == nullptr) { FFrame::KismetExecutionMessage(TEXT("The widget is invalid. Widget can't be removed."), ELogVerbosity::Warning, "InvalidWidgetToRemove"); } else if (!Widget->AuthorityGetParent().IsParentValid()) { FFrame::KismetExecutionMessage(TEXT("The widget parent is invalid. Widget can't be removed."), ELogVerbosity::Warning, "InvalidWidgetParentToRemoveFrom"); } else if (!Widget->AuthorityGetParent().IsWidget()) { FFrame::KismetExecutionMessage(TEXT("The widget parent is not a widget. Widget can't be removed."), ELogVerbosity::Warning, "NotWidgetParentToRemoveFrom"); } else if (Widget->AuthorityGetParent().AsWidget() != this) { FFrame::KismetExecutionMessage(TEXT("The widget was added to another widget parent. It can't be removed on this player."), ELogVerbosity::Warning, "InvalidPlayerParentOnRemovedWidget"); } else { FUIFrameworkModule::AuthorityDetachWidgetFromParent(Widget); RemoveEntry(Widget); } } void UUIFrameworkCanvasBox::AuthorityForEachChildren(const TFunctionRef& Func) { Super::AuthorityForEachChildren(Func); ReplicatedSlotList.ForEachChildren(Func); } void UUIFrameworkCanvasBox::AuthorityRemoveChild(UUIFrameworkWidget* Widget) { Super::AuthorityRemoveChild(Widget); RemoveEntry(Widget); } void UUIFrameworkCanvasBox::LocalAddChild(FUIFrameworkWidgetId ChildId) { bool bIsAdded = false; if (FUIFrameworkCanvasBoxSlot* CanvasEntry = FindEntry(ChildId)) { if (FUIFrameworkWidgetTree* WidgetTree = GetWidgetTree()) { if (UUIFrameworkWidget* ChildWidget = WidgetTree->FindWidgetById(ChildId)) { UWidget* ChildUMGWidget = ChildWidget->LocalGetUMGWidget(); if (ensure(ChildUMGWidget)) { UCanvasPanelSlot* CanvasSlot = CastChecked(LocalGetUMGWidget())->AddChildToCanvas(ChildUMGWidget); checkf(CanvasSlot, TEXT("CanvasPanel should be able to receive slot")); CanvasEntry->LocalAquireWidget(); { FAnchorData AnchorData; AnchorData.Anchors = CanvasEntry->Anchors; AnchorData.Offsets = CanvasEntry->Offsets; AnchorData.Alignment = CanvasEntry->Alignment; CanvasSlot->SetLayout(AnchorData); } CanvasSlot->SetZOrder(CanvasEntry->ZOrder); CanvasSlot->SetAutoSize(CanvasEntry->bSizeToContent); } } else { UE_LOG(LogUIFramework, Log, TEXT("The widget '%" INT64_FMT "' doesn't exist in the WidgetTree."), ChildId.GetKey()); Super::LocalAddChild(ChildId); } } else { UE_LOG(LogUIFramework, Log, TEXT("The widget '%" INT64_FMT "' doesn't exist in the WidgetTree."), ChildId.GetKey()); Super::LocalAddChild(ChildId); } } else { UE_LOG(LogUIFramework, Verbose, TEXT("The widget '%" INT64_FMT "' was not found in the Canvas Slots."), ChildId.GetKey()); Super::LocalAddChild(ChildId); } } void UUIFrameworkCanvasBox::AddEntry(FUIFrameworkCanvasBoxSlot Entry) { ReplicatedSlotList.AddEntry(Entry); } bool UUIFrameworkCanvasBox::RemoveEntry(UUIFrameworkWidget* Widget) { return ReplicatedSlotList.RemoveEntry(Widget); } FUIFrameworkCanvasBoxSlot* UUIFrameworkCanvasBox::FindEntry(FUIFrameworkWidgetId WidgetId) { return ReplicatedSlotList.FindEntry(WidgetId); }