49 lines
1.0 KiB
C#
49 lines
1.0 KiB
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using System.IO;
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using UnrealBuildTool;
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public class Text3DEditor : ModuleRules
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{
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public Text3DEditor(ReadOnlyTargetRules Target) : base(Target)
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{
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PrivateDependencyModuleNames.AddRange(new string[] {
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"Core",
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"CoreUObject",
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"DeveloperSettings",
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"EditorFramework",
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"EditorSubsystem",
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"Engine",
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"FreeType2",
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"InputCore",
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"Projects",
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"PropertyEditor",
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"SlateCore",
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"Slate",
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"Text3D",
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"ToolMenus",
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"UnrealEd",
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});
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if (Target.Platform.IsInGroup(UnrealPlatformGroup.Windows))
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{
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PrivateDependencyModuleNames.Add("DirectX");
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PublicAdditionalLibraries.AddRange(new string[] {
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Path.Combine(Target.WindowsPlatform.DirectXLibDir, "dwrite.lib")
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});
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}
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// Needed for FreeType/Font functionality
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AddEngineThirdPartyPrivateStaticDependencies(Target,
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"zlib",
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"UElibPNG"
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);
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if (Target.Platform == UnrealTargetPlatform.Mac)
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{
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PublicFrameworks.AddRange(new string[] { "Foundation", "CoreText", "ApplicationServices"});
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}
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}
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}
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