14 lines
322 B
C#
14 lines
322 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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[SupportedPlatforms(UnrealPlatformClass.All)]
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public class SpatialReadinessTestsTarget : TestTargetRules
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{
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public SpatialReadinessTestsTarget(TargetInfo Target) : base(Target)
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{
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bUsePlatformFileStub = true;
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bMockEngineDefaults = true;
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}
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}
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