26 lines
505 B
C#
26 lines
505 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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public class SpatialReadinessTests : TestModuleRules
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{
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static SpatialReadinessTests()
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{
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TestMetadata = new Metadata()
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{
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TestName = "SpatialReadinessTests",
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TestShortName = "SpatialReadinessTests",
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};
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}
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public SpatialReadinessTests(ReadOnlyTargetRules Target) : base(Target)
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{
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PrivateDependencyModuleNames.AddRange(new string[]
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{
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"ApplicationCore",
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"Core",
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"SpatialReadiness",
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"Chaos",
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});
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}
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} |