Files
UnrealEngine/Engine/Plugins/Experimental/SceneState/Source/SceneStateBlueprint/Private/SceneStateTaskBlueprint.cpp
2025-05-18 13:04:45 +08:00

20 lines
595 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "SceneStateTaskBlueprint.h"
#include "Tasks/SceneStateTaskGeneratedClass.h"
UClass* USceneStateTaskBlueprint::GetBlueprintClass() const
{
return USceneStateTaskGeneratedClass::StaticClass();
}
void USceneStateTaskBlueprint::GetReparentingRules(TSet<const UClass*>& OutAllowedChildrenOfClasses, TSet<const UClass*>& OutDisallowedChildrenOfClasses) const
{
OutAllowedChildrenOfClasses.Add(USceneStateTaskGeneratedClass::StaticClass());
}
bool USceneStateTaskBlueprint::SupportedByDefaultBlueprintFactory() const
{
return false;
}