Files
UnrealEngine/Engine/Plugins/Experimental/SceneState/Source/SceneStateBlueprint/Private/SceneStateBlueprintExtension.cpp
2025-05-18 13:04:45 +08:00

13 lines
353 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "SceneStateBlueprintExtension.h"
#include "SceneStateBlueprint.h"
void USceneStateBlueprintExtension::GetAllGraphs(TArray<UEdGraph*>& OutGraphs) const
{
if (USceneStateBlueprint* Blueprint = Cast<USceneStateBlueprint>(GetOuter()))
{
OutGraphs.Append(Blueprint->StateMachineGraphs);
}
}