Files
UnrealEngine/Engine/Plugins/Experimental/RuntimeTelemetry/Source/RuntimeTelemetry.Build.cs
2025-05-18 13:04:45 +08:00

27 lines
478 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class RuntimeTelemetry : ModuleRules
{
public RuntimeTelemetry(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[] {
"Core",
"Engine",
"IoStoreOnDemandCore"
}
);
PrivateDependencyModuleNames.AddRange(
new string[] {
"CoreUObject",
"Analytics",
"StudioTelemetry"
}
);
}
}
}