// Copyright Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { public class RuntimeTelemetry : ModuleRules { public RuntimeTelemetry(ReadOnlyTargetRules Target) : base(Target) { PublicDependencyModuleNames.AddRange( new string[] { "Core", "Engine", "IoStoreOnDemandCore" } ); PrivateDependencyModuleNames.AddRange( new string[] { "CoreUObject", "Analytics", "StudioTelemetry" } ); } } }