21 lines
376 B
C++
21 lines
376 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "Modules/ModuleInterface.h"
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#define UE_API RUNTIMETELEMETRY_API
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class FRuntimeTelemetryModule : public IModuleInterface
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{
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public:
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// IModuleInterface
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UE_API virtual void StartupModule() override;
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UE_API virtual void ShutdownModule() override;
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private:
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};
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#undef UE_API
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