Files
UnrealEngine/Engine/Plugins/Experimental/RazerChromaDevices/Source/RazerChromaEditor/RazerChromaEditor.build.cs
2025-05-18 13:04:45 +08:00

27 lines
527 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class RazerChromaEditor : ModuleRules
{
public RazerChromaEditor(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"MediaAssets",
"UnrealEd",
"Engine",
"RazerChromaDevices",
"SlateCore",
"Slate",
"ToolMenus",
"Projects"
});
PrivateDependencyModuleNames.Add("RazerChromaSDK");
}
}
}