Files
UnrealEngine/Engine/Plugins/Experimental/PluginTemplateTool/Source/PluginTemplateTool.Build.cs
2025-05-18 13:04:45 +08:00

36 lines
620 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class PluginTemplateTool : ModuleRules
{
public PluginTemplateTool(ReadOnlyTargetRules Target) : base(Target)
{
PrivateIncludePathModuleNames.AddRange(
new string[] {
}
);
PublicDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"InputCore",
"Engine",
"Slate",
"SlateCore",
}
);
PrivateDependencyModuleNames.AddRange(
new string[] {
"EditorFramework",
"PluginBrowser",
"ToolWidgets",
"EditorWidgets",
"WorkspaceMenuStructure",
}
);
}
}