23 lines
425 B
C#
23 lines
425 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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public class PlainPropsUObject : ModuleRules
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{
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public PlainPropsUObject(ReadOnlyTargetRules Target) : base(Target)
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{
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bDisableStaticAnalysis = true;
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CppStandard = CppStandardVersion.Cpp20;
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PrivateDependencyModuleNames.AddRange(
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new string[] {
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"Core",
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"CoreUObject",
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"CorePreciseFP",
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"Engine",
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"PlainProps"
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});
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}
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}
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