23 lines
564 B
C++
23 lines
564 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "Features/IModularFeature.h"
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class IPhysicsControlOperatorViewerInterface : public IModularFeature
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{
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public:
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static FName GetModularFeatureName()
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{
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static FName FeatureName = FName(TEXT("PhysicsControlViewerInterface"));
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return FeatureName;
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}
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virtual void OpenOperatorNamesTab() = 0;
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virtual void CloseOperatorNamesTab() = 0;
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virtual void ToggleOperatorNamesTab() = 0;
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virtual bool IsOperatorNamesTabOpen() = 0;
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virtual void RequestRefresh() = 0;
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}; |