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UnrealEngine/Engine/Plugins/Experimental/PhysicsControl/Source/PhysicsControlUncookedOnly/Public/IPhysicsControlOperatorViewerInterface.h
2025-05-18 13:04:45 +08:00

23 lines
564 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Features/IModularFeature.h"
class IPhysicsControlOperatorViewerInterface : public IModularFeature
{
public:
static FName GetModularFeatureName()
{
static FName FeatureName = FName(TEXT("PhysicsControlViewerInterface"));
return FeatureName;
}
virtual void OpenOperatorNamesTab() = 0;
virtual void CloseOperatorNamesTab() = 0;
virtual void ToggleOperatorNamesTab() = 0;
virtual bool IsOperatorNamesTabOpen() = 0;
virtual void RequestRefresh() = 0;
};