Files
UnrealEngine/Engine/Plugins/Experimental/NNERuntimeIREE/Source/NNERuntimeIREEEditor/NNERuntimeIREEEditor.Build.cs
2025-05-18 13:04:45 +08:00

28 lines
473 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class NNERuntimeIREEEditor : ModuleRules
{
public NNERuntimeIREEEditor(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;
PrivateDependencyModuleNames.AddRange
(
new string[]
{
"Core",
"CoreUObject",
"Engine",
"MainFrame",
"NNE",
"NNERuntimeIREE",
"Slate",
"SlateCore",
"UnrealEd"
}
);
}
}