66 lines
1.2 KiB
C#
66 lines
1.2 KiB
C#
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
using UnrealBuildTool;
|
|
using System.IO;
|
|
|
|
public class CustomizableObjectPopulationEditor : ModuleRules
|
|
{
|
|
|
|
public CustomizableObjectPopulationEditor(ReadOnlyTargetRules TargetRules) : base(TargetRules)
|
|
{
|
|
ShortName = "MuCOPE";
|
|
|
|
DefaultBuildSettings = BuildSettingsVersion.V2;
|
|
|
|
PrivateDependencyModuleNames.AddRange(
|
|
new string[] {
|
|
"Core",
|
|
"CoreUObject",
|
|
"Engine",
|
|
|
|
"Slate",
|
|
"SlateCore",
|
|
"RenderCore",
|
|
"RHI",
|
|
"UnrealEd",
|
|
"TargetPlatform",
|
|
"RawMesh",
|
|
"LevelEditor",
|
|
"AssetTools",
|
|
"GraphEditor",
|
|
"InputCore",
|
|
"Kismet",
|
|
"AdvancedPreviewScene",
|
|
"AppFramework",
|
|
"Projects",
|
|
"ClothingSystemRuntimeCommon",
|
|
|
|
"MutableRuntime",
|
|
"MutableTools",
|
|
|
|
"ContentBrowser",
|
|
"AssetDefinition",
|
|
"ToolMenus",
|
|
"WorkspaceMenuStructure"
|
|
}
|
|
);
|
|
|
|
DynamicallyLoadedModuleNames.AddRange(
|
|
new string[] {
|
|
"MainFrame",
|
|
"SceneOutliner",
|
|
"ClassViewer",
|
|
}
|
|
);
|
|
|
|
PublicDependencyModuleNames.AddRange(
|
|
new string[] {
|
|
"PropertyEditor",
|
|
"CustomizableObject",
|
|
"CustomizableObjectEditor",
|
|
"CustomizableObjectPopulation",
|
|
}
|
|
);
|
|
}
|
|
}
|