Files
UnrealEngine/Engine/Plugins/Experimental/MutablePopulation/Source/CustomizableObjectPopulation/Public/MuCOP/CustomizableObjectPopulationCustomVersion.h
2025-05-18 13:04:45 +08:00

30 lines
829 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "HAL/Platform.h"
struct FGuid;
namespace CustomizableObjectPopulation
{
// Custom serialization version for assets/classes in the CustomizableObjectPopulation and CustomizableObjectPopulationEditor modules
struct CUSTOMIZABLEOBJECTPOPULATION_API FCustomizableObjectPopulationCustomVersion
{
enum Type
{
// Before any version changes were made in the plugin
BeforeCustomVersionWasAdded = 0,
// -----<new versions can be added above this line>-------------------------------------------------
VersionPlusOne,
LatestVersion = VersionPlusOne - 1
};
// The GUID for this custom version number
const static FGuid GUID;
private:
FCustomizableObjectPopulationCustomVersion() {}
};
} //namespace CustomizableObjectPopulation