19 lines
441 B
C++
19 lines
441 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "CoreMinimal.h"
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#include "Modules/ModuleManager.h"
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#include "TypeFamily/ChannelTypeFamily.h"
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class FAudioCoreExperimentalModule final : public IModuleInterface
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{
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public:
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virtual void StartupModule() override
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{
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Audio::RegisterChannelLayouts();
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}
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virtual void ShutdownModule() override
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{}
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};
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IMPLEMENT_MODULE(FAudioCoreExperimentalModule, AudioExperimentalRuntime) |