16 lines
457 B
C++
16 lines
457 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
#pragma once
|
|
|
|
|
|
#include "ComponentVisualizer.h"
|
|
|
|
/**
|
|
* Adds a rectangle denoting the area covered by a landscape texture patch when it is selected in editor.
|
|
*/
|
|
class LANDSCAPEPATCHEDITORONLY_API FLandscapeTexturePatchVisualizer : public FComponentVisualizer
|
|
{
|
|
private:
|
|
virtual void DrawVisualization(const UActorComponent* Component, const FSceneView* View, FPrimitiveDrawInterface* PDI) override;
|
|
};
|