Files
UnrealEngine/Engine/Plugins/Experimental/LandscapePatch/Source/LandscapePatchEditorOnly/Private/LandscapeTexturePatchVisualizer.h
2025-05-18 13:04:45 +08:00

16 lines
457 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "ComponentVisualizer.h"
/**
* Adds a rectangle denoting the area covered by a landscape texture patch when it is selected in editor.
*/
class LANDSCAPEPATCHEDITORONLY_API FLandscapeTexturePatchVisualizer : public FComponentVisualizer
{
private:
virtual void DrawVisualization(const UActorComponent* Component, const FSceneView* View, FPrimitiveDrawInterface* PDI) override;
};