Files
UnrealEngine/Engine/Plugins/Experimental/GeometryDataflow/Source/GeometryDataflowNodes/GeometryDataflowNodes.Build.cs
2025-05-18 13:04:45 +08:00

30 lines
548 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class GeometryDataflowNodes : ModuleRules
{
public GeometryDataflowNodes(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CoreUObject",
"DataflowCore",
"DataflowNodes",
"GeometryCore",
"GeometryFramework" // for UDynamicMesh
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"DynamicMesh"
}
);
}
}
}