32 lines
441 B
C++
32 lines
441 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "FractureEnginePlugin.h"
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class FFractureEnginePlugin : public IFractureEnginePlugin
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{
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/** IModuleInterface implementation */
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virtual void StartupModule() override;
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virtual void ShutdownModule() override;
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};
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IMPLEMENT_MODULE( FFractureEnginePlugin, FractureEngine )
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void FFractureEnginePlugin::StartupModule()
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{
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}
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void FFractureEnginePlugin::ShutdownModule()
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{
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}
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