29 lines
709 B
C#
29 lines
709 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using System.IO;
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namespace UnrealBuildTool.Rules
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{
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public class EvaluationNotifiesRuntime : ModuleRules
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{
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public EvaluationNotifiesRuntime(ReadOnlyTargetRules Target) : base(Target)
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{
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PrivateIncludePaths.Add(Path.Combine(EngineDirectory,"Source/ThirdParty/AHEasing/AHEasing-1.3.2"));
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PublicDependencyModuleNames.AddRange(
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new string[]
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{
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"AnimationCore",
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"AnimGraphRuntime",
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"Core",
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"CoreUObject",
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"Engine",
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"AnimationWarpingRuntime",
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"RigVM",
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"AnimNext",
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"AnimNextAnimGraph",
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});
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}
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}
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}
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