Files
UnrealEngine/Engine/Plugins/Experimental/DataLink/Source/DataLinkJsonEditor/DataLinkJsonEditor.Build.cs
2025-05-18 13:04:45 +08:00

30 lines
772 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class DataLinkJsonEditor : ModuleRules
{
public DataLinkJsonEditor(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
PrivateDependencyModuleNames.AddRange(
new string[]
{
"AssetTools",
"BlueprintGraph",
"ContentBrowser",
"Core",
"CoreUObject",
"DataLinkEditor",
"Engine",
"Json",
"JsonUtilities",
"Slate",
"SlateCore",
"ToolMenus",
"UnrealEd",
}
);
}
}