43 lines
776 B
C#
43 lines
776 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
using UnrealBuildTool;
|
|
|
|
public class CommonConversationRuntime : ModuleRules
|
|
{
|
|
public CommonConversationRuntime(ReadOnlyTargetRules Target) : base(Target)
|
|
{
|
|
PublicDependencyModuleNames.AddRange(
|
|
new string[]
|
|
{
|
|
"Core",
|
|
"Engine",
|
|
"GameplayTags",
|
|
"DeveloperSettings"
|
|
}
|
|
);
|
|
|
|
|
|
PrivateDependencyModuleNames.AddRange(
|
|
new string[]
|
|
{
|
|
"CoreUObject",
|
|
"Slate",
|
|
"SlateCore",
|
|
"Projects",
|
|
"AIModule",
|
|
"NetCore",
|
|
"GameFeatures"
|
|
// ... add private dependencies that you statically link with here ...
|
|
}
|
|
);
|
|
|
|
|
|
DynamicallyLoadedModuleNames.AddRange(
|
|
new string[]
|
|
{
|
|
// ... add any modules that your module loads dynamically here ...
|
|
}
|
|
);
|
|
}
|
|
}
|