38 lines
767 B
C#
38 lines
767 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
using UnrealBuildTool;
|
|
|
|
public class ChaosOutfitAssetEditor : ModuleRules
|
|
{
|
|
public ChaosOutfitAssetEditor(ReadOnlyTargetRules Target) : base(Target)
|
|
{
|
|
PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
|
|
|
|
PrivateDependencyModuleNames.AddRange(
|
|
new string[]
|
|
{
|
|
"AssetDefinition",
|
|
"BaseCharacterFXEditor",
|
|
"ChaosClothAsset",
|
|
"ChaosClothAssetEngine",
|
|
"ChaosClothAssetEditor",
|
|
"ChaosOutfitAssetEngine",
|
|
"ContentBrowser",
|
|
"Core",
|
|
"CoreUObject",
|
|
"DataflowEditor",
|
|
"DataflowEngine",
|
|
"Engine",
|
|
"InputCore",
|
|
"InteractiveToolsFramework",
|
|
"Projects",
|
|
"Slate",
|
|
"SlateCore",
|
|
"ToolMenus",
|
|
"ToolWidgets",
|
|
"UnrealEd"
|
|
}
|
|
);
|
|
}
|
|
}
|