Files
UnrealEngine/Engine/Plugins/Experimental/Animation/HierarchyTable/Source/Runtime/HierarchyTableRuntime.Build.cs
2025-05-18 13:04:45 +08:00

27 lines
429 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class HierarchyTableRuntime : ModuleRules
{
public HierarchyTableRuntime(ReadOnlyTargetRules Target) : base(Target)
{
ShortName = "HTRun";
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CoreUObject",
"Engine"
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
}
);
}
}