Files
UnrealEngine/Engine/Plugins/Experimental/AnimNextControlRig/Source/AnimNextControlRigEditor/AnimNextControlRigEditor.Build.cs
2025-05-18 13:04:45 +08:00

41 lines
771 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class AnimNextControlRigEditor : ModuleRules
{
public AnimNextControlRigEditor(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[]
{
"CoreUObject",
"Engine",
"Core",
"ControlRig",
"ControlRigDeveloper",
"RigVM",
"AnimNext",
"AnimNextAnimGraph",
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"UnrealEd",
"RigVMDeveloper",
"WorkspaceEditor",
"SlateCore",
"Slate",
"RigVMEditor",
"AnimNextEditor",
"AnimNextControlRig",
"AnimNextUncookedOnly",
"AnimNextAnimGraphUncookedOnly",
}
);
}
}
}