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UnrealEngine/Engine/Plugins/Experimental/AnimNext/Source/AnimNextEditor/Private/RigVMCommands.h
2025-05-18 13:04:45 +08:00

25 lines
504 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Framework/Commands/Commands.h"
namespace UE::AnimNext
{
// The commands for general AnimNext RVM graph editing
class FRigVMCommands : public TCommands<FRigVMCommands>
{
public:
FRigVMCommands();
virtual void RegisterCommands() override;
TSharedPtr<FUICommandInfo> Compile;
TSharedPtr<FUICommandInfo> AutoCompile;
TSharedPtr<FUICommandInfo> CompileWholeWorkspace;
TSharedPtr<FUICommandInfo> CompileDirtyFiles;
};
}