19 lines
518 B
C++
19 lines
518 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "DirectLinkCommon.h"
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#include "DirectLinkConnectionRequestHandler.h"
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class FDatasmithSceneReceiver;
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class FTestSceneProvider : public DirectLink::IConnectionRequestHandler
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{
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public:
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virtual bool CanOpenNewConnection(const FSourceInformation& Source) override;
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virtual TSharedPtr<DirectLink::ISceneReceiver> GetSceneReceiver(const FSourceInformation& Source) override;
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TMap<FGuid, TSharedPtr<FDatasmithSceneReceiver>> SceneReceivers;
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};
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