Files
UnrealEngine/Engine/Plugins/Enterprise/DatasmithCADImporter/Source/DatasmithDispatcher/Public/DatasmithDispatcherModule.h
2025-05-18 13:04:45 +08:00

20 lines
453 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Modules/ModuleInterface.h"
#define DATASMITHDISPATCHER_MODULE_NAME TEXT("DatasmithDispatcher")
/**
* This module exposes additional features for assets containing CoreTech data.
*/
class FDatasmithDispatcherModule : public IModuleInterface
{
public:
static FDatasmithDispatcherModule& Get();
static bool IsAvailable();
private:
virtual void StartupModule() override;
};