42 lines
1020 B
C#
42 lines
1020 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
namespace UnrealBuildTool.Rules
|
|
{
|
|
public class InputEditor : ModuleRules
|
|
{
|
|
public InputEditor(ReadOnlyTargetRules Target) : base(Target)
|
|
{
|
|
PublicDependencyModuleNames.AddRange(
|
|
new string[] {
|
|
"EnhancedInput",
|
|
}
|
|
);
|
|
|
|
PrivateDependencyModuleNames.AddRange(
|
|
new string[] {
|
|
"ApplicationCore",
|
|
"BlueprintGraph",
|
|
"Core",
|
|
"CoreUObject",
|
|
"DetailCustomizations",
|
|
"Engine",
|
|
"GraphEditor",
|
|
"InputCore",
|
|
"KismetCompiler",
|
|
"PropertyEditor",
|
|
"SharedSettingsWidgets",
|
|
"Slate",
|
|
"SlateCore",
|
|
"UnrealEd",
|
|
"AssetTools",
|
|
"DeveloperSettings",
|
|
"EditorSubsystem",
|
|
"ToolMenus",
|
|
"ContentBrowser",
|
|
"SourceControl",
|
|
"GameplayTags",
|
|
}
|
|
);
|
|
}
|
|
}
|
|
} |