19 lines
589 B
C++
19 lines
589 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "HAL/Platform.h"
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class FProperty;
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class FString;
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class UObject;
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class UStruct;
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template <typename FuncType> class TFunctionRef;
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class ASSETSEARCH_API FIndexerUtilities
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{
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public:
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static void IterateIndexableProperties(const UObject* InObject, TFunctionRef<void(const FProperty* /*Property*/, const FString& /*Value*/)> Callback);
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static void IterateIndexableProperties(const UStruct* InStruct, const void* InStructValue, TFunctionRef<void(const FProperty* /*Property*/, const FString& /*Value*/)> Callback);
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};
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