// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "HAL/Platform.h" class FProperty; class FString; class UObject; class UStruct; template class TFunctionRef; class ASSETSEARCH_API FIndexerUtilities { public: static void IterateIndexableProperties(const UObject* InObject, TFunctionRef Callback); static void IterateIndexableProperties(const UStruct* InStruct, const void* InStructValue, TFunctionRef Callback); };