Files
UnrealEngine/Engine/Plugins/Chooser/Source/ProxyTableUncooked/ProxyTableUncooked.Build.cs
2025-05-18 13:04:45 +08:00

29 lines
633 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class ProxyTableUncooked : ModuleRules
{
public ProxyTableUncooked(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(new string[] {"ProxyTable"});
PrivateDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CoreUObject",
"Chooser",
"Engine",
"AssetTools",
"UnrealEd",
"AssetDefinition",
"GameplayTags",
"BlueprintGraph",
"KismetCompiler"
// ... add private dependencies that you statically link with here ...
}
);
}
}
}