32 lines
695 B
C#
32 lines
695 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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namespace UnrealBuildTool.Rules
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{
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public class ChooserUncooked : ModuleRules
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{
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public ChooserUncooked(ReadOnlyTargetRules Target) : base(Target)
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{
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PublicDependencyModuleNames.AddRange(new string[] {"Chooser"});
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PrivateDependencyModuleNames.AddRange(
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new string[]
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{
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"Core",
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"CoreUObject",
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"Engine",
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"AssetTools",
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"UnrealEd",
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"AssetDefinition",
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"GameplayTags",
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"BlueprintGraph",
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"KismetCompiler",
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"AnimGraph",
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"AnimGraphRuntime",
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"BlendStackEditor",
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"BlendStack"
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// ... add private dependencies that you statically link with here ...
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}
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);
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}
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}
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}
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