22 lines
497 B
C++
22 lines
497 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
#pragma once
|
|
|
|
#include "Templates/SharedPointer.h"
|
|
|
|
class MEGASCANSPLUGIN_API FAssetsImportController
|
|
{
|
|
private:
|
|
FAssetsImportController() = default;
|
|
static TSharedPtr<FAssetsImportController> AssetsImportController;
|
|
TArray<FString> SupportedAssetTypes = {
|
|
TEXT("3d"),
|
|
TEXT("3dplant"),
|
|
TEXT("atlas"),
|
|
TEXT("surface")
|
|
};
|
|
|
|
public:
|
|
static TSharedPtr<FAssetsImportController> Get();
|
|
void DataReceived(const FString DataFromBridge);
|
|
};
|