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UnrealEngine/Engine/Plugins/Bridge/Source/MegascansPlugin/Public/AssetsImportController.h
2025-05-18 13:04:45 +08:00

22 lines
497 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Templates/SharedPointer.h"
class MEGASCANSPLUGIN_API FAssetsImportController
{
private:
FAssetsImportController() = default;
static TSharedPtr<FAssetsImportController> AssetsImportController;
TArray<FString> SupportedAssetTypes = {
TEXT("3d"),
TEXT("3dplant"),
TEXT("atlas"),
TEXT("surface")
};
public:
static TSharedPtr<FAssetsImportController> Get();
void DataReceived(const FString DataFromBridge);
};