// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "Templates/SharedPointer.h" class MEGASCANSPLUGIN_API FAssetsImportController { private: FAssetsImportController() = default; static TSharedPtr AssetsImportController; TArray SupportedAssetTypes = { TEXT("3d"), TEXT("3dplant"), TEXT("atlas"), TEXT("surface") }; public: static TSharedPtr Get(); void DataReceived(const FString DataFromBridge); };