Files
UnrealEngine/Engine/Plugins/AudioGameplayVolume/Source/AudioGameplayVolumeEditor/AudioGameplayVolumeEditor.Build.cs
2025-05-18 13:04:45 +08:00

38 lines
618 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class AudioGameplayVolumeEditor : ModuleRules
{
public AudioGameplayVolumeEditor(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"AudioGameplayVolume",
"ToolMenus",
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"CoreUObject",
"Engine",
"Slate",
"UnrealEd",
"SlateCore",
"PropertyEditor",
"AudioGameplay",
}
);
PrivateIncludePathModuleNames.AddRange(
new string[]
{
}
);
}
}