Files
UnrealEngine/Engine/Plugins/Animation/RigLogic/Source/RigLogicModule/Private/RigLogicModule.cpp
2025-05-18 13:04:45 +08:00

33 lines
529 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "RigLogicModule.h"
#include "RigUnit_RigLogic.h"
#include "Interfaces/IPluginManager.h"
#include "Misc/Paths.h"
#include "Modules/ModuleInterface.h"
#include "Modules/ModuleManager.h"
#include "HAL/PlatformProcess.h"
#define LOCTEXT_NAMESPACE "FRigLogicModule"
DEFINE_LOG_CATEGORY(LogRigLogic);
void FRigLogicModule::StartupModule()
{
}
void FRigLogicModule::ShutdownModule()
{
}
#undef LOCTEXT_NAMESPACE
IMPLEMENT_MODULE(FRigLogicModule, RigLogicModule)