33 lines
529 B
C++
33 lines
529 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "RigLogicModule.h"
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#include "RigUnit_RigLogic.h"
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#include "Interfaces/IPluginManager.h"
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#include "Misc/Paths.h"
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#include "Modules/ModuleInterface.h"
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#include "Modules/ModuleManager.h"
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#include "HAL/PlatformProcess.h"
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#define LOCTEXT_NAMESPACE "FRigLogicModule"
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DEFINE_LOG_CATEGORY(LogRigLogic);
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void FRigLogicModule::StartupModule()
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{
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}
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void FRigLogicModule::ShutdownModule()
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{
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}
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#undef LOCTEXT_NAMESPACE
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IMPLEMENT_MODULE(FRigLogicModule, RigLogicModule)
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