Files
UnrealEngine/Engine/Plugins/Animation/RigLogic/Source/RigLogicModule/Private/DNAAssetCustomVersion.cpp
2025-05-18 13:04:45 +08:00

10 lines
410 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "DNAAssetCustomVersion.h"
#include "Serialization/CustomVersion.h"
const FGuid FDNAAssetCustomVersion::GUID(0x9DE7BD98, 0x67D445B2, 0x8C0E9D73, 0xFDE1E367);
// Register the custom version with core
FCustomVersionRegistration GRegisterDNAAssetCustomVersion(FDNAAssetCustomVersion::GUID, FDNAAssetCustomVersion::LatestVersion, TEXT("DNAAssetVer"));