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UnrealEngine/Engine/Plugins/Animation/RigLogic/Source/RigLogicLib/Public/arrayview/StringView.h
2025-05-18 13:04:45 +08:00

36 lines
658 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "arrayview/ArrayView.h"
namespace av {
class StringView : public ConstArrayView<char> {
public:
using Base = ConstArrayView<char>;
public:
using Base::ArrayView;
const char* c_str() const {
return dataOrEmpty();
}
operator const char*() const {
return dataOrEmpty();
}
const char* operator*() const {
return dataOrEmpty();
}
private:
const char* dataOrEmpty() const {
return (data() == nullptr ? "" : data());
}
};
} // namespace av