Files
UnrealEngine/Engine/Plugins/Animation/LiveLinkHub/Source/LiveLinkHubMessaging/Public/LiveLinkHubMessageBusSourceSettings.h
2025-05-18 13:04:45 +08:00

16 lines
471 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "LiveLinkMessageBusSourceSettings.h"
#include "LiveLinkHubMessageBusSourceSettings.generated.h"
/** Class used to allow customizing the default behavior of LiveLinkHub sources and more generally to allow quickly identifying if a source is a LLH instance. */
UCLASS(MinimalAPI)
class ULiveLinkHubMessageBusSourceSettings : public ULiveLinkMessageBusSourceSettings
{
public:
GENERATED_BODY()
};