// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "LiveLinkMessageBusSourceSettings.h" #include "LiveLinkHubMessageBusSourceSettings.generated.h" /** Class used to allow customizing the default behavior of LiveLinkHub sources and more generally to allow quickly identifying if a source is a LLH instance. */ UCLASS(MinimalAPI) class ULiveLinkHubMessageBusSourceSettings : public ULiveLinkMessageBusSourceSettings { public: GENERATED_BODY() };