Files
UnrealEngine/Engine/Plugins/Animation/LiveLinkHub/Source/LiveLinkHubMessaging/LiveLinkHubMessaging.build.cs
2025-05-18 13:04:45 +08:00

40 lines
692 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class LiveLinkHubMessaging : ModuleRules
{
public LiveLinkHubMessaging(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[]
{
"TimeManagement",
"LiveLinkMessageBusFramework"
});
PrivateDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CoreUObject",
"Engine",
"LiveLink",
"LiveLinkInterface",
"Messaging",
"SlateCore",
});
if (Target.bCompileAgainstEditor)
{
PrivateDependencyModuleNames.AddRange(
new string[]
{
"Slate",
"UnrealEd"
});
}
}
}
}