// Copyright Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { public class LiveLinkHubMessaging : ModuleRules { public LiveLinkHubMessaging(ReadOnlyTargetRules Target) : base(Target) { PublicDependencyModuleNames.AddRange( new string[] { "TimeManagement", "LiveLinkMessageBusFramework" }); PrivateDependencyModuleNames.AddRange( new string[] { "Core", "CoreUObject", "Engine", "LiveLink", "LiveLinkInterface", "Messaging", "SlateCore", }); if (Target.bCompileAgainstEditor) { PrivateDependencyModuleNames.AddRange( new string[] { "Slate", "UnrealEd" }); } } } }