Files
UnrealEngine/Engine/Plugins/Animation/LiveLink/Source/LiveLinkSequencer/LiveLinkSequencer.Build.cs
2025-05-18 13:04:45 +08:00

50 lines
988 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class LiveLinkSequencer : ModuleRules
{
public LiveLinkSequencer(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CoreUObject",
"DeveloperSettings",
"Engine",
"LiveLinkComponents",
"LiveLinkInterface",
"LiveLinkMovieScene",
"MovieScene",
"TakeTrackRecorders",
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"HeadMountedDisplay",
"LevelSequence",
"LiveLink",
"MovieSceneTools",
"MovieSceneTracks",
"Projects",
"Sequencer",
"SequenceRecorder",
"SerializedRecorderInterface",
"Slate",
"SlateCore",
"TakesCore",
"TakeMovieScene",
"TakeRecorderSources",
"TakeRecorder",
"TargetPlatform",
"EditorFramework",
"UnrealEd",
}
);
}
}
}