// Copyright Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { public class LiveLinkSequencer : ModuleRules { public LiveLinkSequencer(ReadOnlyTargetRules Target) : base(Target) { PublicDependencyModuleNames.AddRange( new string[] { "Core", "CoreUObject", "DeveloperSettings", "Engine", "LiveLinkComponents", "LiveLinkInterface", "LiveLinkMovieScene", "MovieScene", "TakeTrackRecorders", } ); PrivateDependencyModuleNames.AddRange( new string[] { "HeadMountedDisplay", "LevelSequence", "LiveLink", "MovieSceneTools", "MovieSceneTracks", "Projects", "Sequencer", "SequenceRecorder", "SerializedRecorderInterface", "Slate", "SlateCore", "TakesCore", "TakeMovieScene", "TakeRecorderSources", "TakeRecorder", "TargetPlatform", "EditorFramework", "UnrealEd", } ); } } }