Files
UnrealEngine/Engine/Plugins/Animation/LiveLink/Source/LiveLinkEditor/Private/LiveLinkClientCommands.h
2025-05-18 13:04:45 +08:00

20 lines
469 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Framework/Commands/Commands.h"
class FLiveLinkClientCommands : public TCommands<FLiveLinkClientCommands>
{
public:
FLiveLinkClientCommands();
TSharedPtr<FUICommandInfo> RemoveSource;
TSharedPtr<FUICommandInfo> RemoveAllSources;
TSharedPtr<FUICommandInfo> RemoveSubject;
TSharedPtr<FUICommandInfo> PauseSubject;
/** Initialize commands */
virtual void RegisterCommands() override;
};