// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "Framework/Commands/Commands.h" class FLiveLinkClientCommands : public TCommands { public: FLiveLinkClientCommands(); TSharedPtr RemoveSource; TSharedPtr RemoveAllSources; TSharedPtr RemoveSubject; TSharedPtr PauseSubject; /** Initialize commands */ virtual void RegisterCommands() override; };